hoi4 strategic bombers worth it

A region's air superiority is determined by comparing your air power (plus allies) to the enemy's air power. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. Sank the entire fleet in like 3 months. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. on average half as much) but at least one plane always gets shot down. Example: A battle takes place in a forest province (-10% enemy air superiority). They are still devastating in multiplayer once you get enough of them. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. Strategic bombers seem useless if you've never been heavily bombed. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). Tank designs before 1940 are not included; their design should be similar to the designs listed below. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). All of their airfields became overcrowded (because they were wrecked) and their civilian factories were flattened so they couldn't repair them as quickly as I bombed them. It may not display this or other websites correctly. Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. Jump to navigation Jump to . Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. They can perform Air Recon air missions. In addition, combat width, reliability and support companies are discussed in detail. In this guide, youll be shown what division templates are best, supported by actual calculations. The enemy side's average division air attack is . Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. A new air wing is deployed from the air base screen. Bomb the infrastructure behind German lines. An ace can increase the amount of attacks, while weather might decrease it (stacking multiplicatively). The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. At the same time I will . Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. This is a community maintained wiki. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? Please see the. I thought that stat-wise regular fighters were superior, not the least because of the higher production numbers. Information, Frequently Asked Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. Dropping a nuke is done from the Default Map view. could you retest it in the arctic? All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. The CAS frontage of a battle can be filled by planes from multiple friendly wings. They get attacked by 91 CAS planes every 8[12] hours. There are many battalion types in the game. Well they give tons of war score for one more day. CAS planes. Heavy fighter: These typically have more range and damage than fighters. Ai is so shit you dont need any strat. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. For a better experience, please enable JavaScript in your browser before proceeding. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Damage will reduce the capacity the base can hold until repaired. New comments cannot be posted and votes cannot be cast. Press J to jump to the feed. Invading the US only to be bogged down by unfathomable numbers of US troops? Enabling pilot exercises will disable all other missions. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. It's a harrowing death spiral. None of the plane's attributes have an influence on the effectiveness of anti-air. Mission efficiency bonuses (e.g. the night *cas* bombing modifier is -90%. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. Use strategic bombers to bomb enemy buildings, including air bases. It may be advisable to put air wings on standby during such conditions. Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Amazing guide! there is no (functional) mechanic in game for escorts/escort efficiency. A logistics strike mission is an air attack against enemy trucks, trains and railways. Air wings can be assigned to various missions. The maximum penalty without doctrine is 35% at 100% air superiority. Read our Hearts of Iron 4 DLC guide. The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. This is a community maintained wiki. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. Normally aircraft on carriers only participate in naval battles, but carrier task forces on hold outside of ports can launch missions in a strategic area. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. Irl strategic bombing was very effective in numbers. Bomb their airbases until they've no room to fly from. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. (this information is out of date the By Blood Alone DLC completely changed air technology). When you have, it becomes an unending nightmare where you haven't enough military factories left to build enough planes to stop the bombing, or enough civilian factories left to repair them. Bombs enemy ships. They are state-wide buildings, which may be constructed or repaired at the Construction screen. Only do this if you have plenty of fuel, when not at war. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. support artillery specifically is stupid cost effective. VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. I will not bother to strat bomb an area that I know I can break and take quickly. bombing results are fairly noisy. Some missions will always fly. on Paradox technology, Legal Press J to jump to the feed. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. Since you can't tell your bombers what to target anymore, they're useless. Available for: Fighter, Heavy Fighter, Jet Fighter. Moving to an allied or enemy province in bad weather or bad terrain. Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). (Taking into account the minimum-of-1, the result is 1.84). Interception. Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. CAS wings will contribute planes to the battle up to 54 planes. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. Redirect page. The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. For example, with 60% air superiority the enemy will suffer a 7% penalty to . you can target certain structures with your strategic bombers. Typically, the ratio of attacking planes to fleet frontage is 1:1. In my opinion, tactical bombers should be preferred to strategic bombers by all powers, and strategic bombers should only be built by a few major powers, notably USA and UK, and that's in addition to building tactical bombers, rather than instead of building them. supposedly this was fixed in v1.9.1 in an. @Comander-07 Support Artillery is indeed more efficient for smaller divisions, but engineers are worse for small divisions. Btw the current war score from strat bombing is completely broken and overpowered. This is a community maintained wiki. Note that your bombers may get targeted by State anti-air . In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. Pilot exercises. That will allow them to redeploy wings with up to 200 planes to be located within the region. I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Is this true? TAC bombers have a horrendous strat bombing stat. Creating divisions is one of the most important aspects of Hearts of Iron IV. on Paradox technology, Legal Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. Does it affect just CAS or any aircraft with a CAS mission available, i.e. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission. Medium tanks have good armor and low cost. Early to mid game I focus on fighters and close air support to ensure I'm winning my land campaigns, and by the time I have enough industry to really crank out serious numbers of them I've already conquered enough of the world to render the entire air game nothing more then time consuming micro. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. They may get targeted by naval anti-air. 20% is from air recon (scout planes) and 10% is because of their fascist ideology. Example below: As the UK player, there is 60% intel about Italy's air force. Cripple that economy. Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. Very important when pushing into an area where supply hubs are far apart. Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). Is there a template that negates this, other than the Ancient CAS? All types of planes may be located at these air bases, including carrier-capable models. I composed the music for the Battle for the Bosphorus pack. Even AI America, with it's National Focus for Strategic Bombers, doesn't use them in any effective quantities. Als. Different missions are available for different plane types. Players carrying out strategic bombing should note: Players subject to strategic bombing can respond in several ways: Players can assess the impact of their bombing and their defenses in the region's air combat screen (number of buildings bombed, percentage of bombers disrupted). A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. mission can prioritize the type of target (such as airbases, radar installations, forts, infrastructure, etc.) Tanks have a high supply usage, logistics company reduces their supply usage significantly. Well, the main problem isn't that they're bad at what they do, but that you rarely need them. ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). Is the strat bombers worth it. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. I didn't know they targeted Airbases first. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. When attacking ships, the probability is [13]. If you spot a mistake then you are welcome to fix it. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. A regiment (vertical column) can only hold batallions of its type (e.g. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. Create an account to follow your favorite communities and start taking part in conversations. Permanent link; Page information; Ad Space Strategic bomber. Each plane can give up to 0.2 supplies, meaning a full wing of 100 can give 20 supply. It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. It can be useful if your competing with the AI for war score as bombing gives a lot of it. Strategic bombing. if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. strategic, tactical, CAS, NAV ? And with the new air designer, designing a tactical bomber with medium bomb bays for strategic bombing takes away nearly all of the ground-attack capability of said tactical bomber. Scout Planes perform aerial scouting and intel gathering. Earthquake relief sale gives you $1000 worth of Steam . By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. Do you like to use Strat bombers, . Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. . Bomb Scotland's infrastructure into dust and watch them all die. They can perform Strategic Bombing air missions, as well as drop nuclear bombs. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. Information, Frequently Asked Each plane assigned to the attack rolls to hit a target. While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. Averaged over a long time, they will shoot down planes every time they are attacked. Once a new air wing is created, it will take several days for the planes to arrive at the air base. New comments cannot be posted and votes cannot be cast. Taking the country after that was a breeze. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Wings can be split or multiple wings of the same type merged into one in the air base view. Close Air Support. The details pane of that window provides numbers across a long time frame. Only start building tanks when you have achieved full air superiority! Press question mark to learn the rest of the keyboard shortcuts. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . From Hearts of Iron 4 Wiki. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. At strattie bombing they are not so good, but they do what CAS does when CAS doesnt have the legs. Strategic bomber: Destroys enemy buildings, e.g. This damage appears to be distributed among all the targeted buildings (forts, industry, etc.) That's really useful information. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. Does this modifier work ? While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. Scout planes can continue to accumulate intel up to 5% points above this cap, however, this intel in excess of the cap doesn't contribute to intel against that nation. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). A port strike mission is an air attack against enemy ships located in a naval base. Questions, Paradox Thus, there is no need to match CAS wing size with combat widths. It is only visible to you. on Paradox technology, Legal That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. Nukes help a lot. . Targets are checked in each of the air zones assigned to the air wing, checking provinces within range of the air wing. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). For this guide, I have created a combat width simulator. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. This page was last edited on 13 October 2022, at 14:57. Solution? In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. Putting 2 factories on transport planes should be sufficient for your logistical needs. Does this work ? . For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. from AA techs, state AA, dispersed industry So if a 100 bombs are dropped only 10 hit and do damage. All air stuff is worthless except heavy fighters. So having more support arty by having smaller divisions, boosted by SF (right) would be good. Jump to navigation Jump to search.

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